(Image/Jerry Bickel Race Cars, Inc.)

For most racers and enthusiasts, a wheel alignment is something that you seldom ponder, especially when it comes to performance. After all, horsepower has become cheap and easy to get. And wheel alignments–well, those are for keeping your tires from wearing out, not adding performance.

Or are they?

For some racers (a good example is an NHRA Stock Eliminator competitor), finding performance by adding more and more power isn’t usually an option. Most of those cars are maxed out power-wise by the rule book. Because of this, racers look for every possible advantage–even ones found outside of the engine compartment. One place to look is the front end.

Precisely setting up the front end can contribute greatly to the performance of the car. It’s something many class racers really work on, and even the pros with high-end tube frame cars give it plenty of consideration. The reasons are performance and safety. The bottom line is there’s more to wheel alignments than simply keeping your tires from becoming prematurely bald.

So where do you begin? That’s simple. Consider what a wheel alignment really is:

The Cornerstones Of Wheel Alignment

Front-end alignment is important, but it also carries with it a new set of terms. In reality, all three of these wheel alignment terms deal with geometric angles and basic measurements:

Caster:  Caster is the backward or forward tilt of the spindle as you look at it from the side of the wheel and tire combination. When caster is positive, this means the wheel assembly tilts backwards, which in turn, places weight behind the tire contact patch. If the caster is negative, this means the top of the spindle is tilted forward, which places weight in front of the tire contact patch. Caster is expressed in degrees, and measures the amount the centerline of the spindle (or in the case of a solid axle, the kingpin) is tilted from true vertical.  Typically, caster figures seldom go beyond -3/4 degrees (negative), and in almost all high performance applications, some amount of positive caster is required.

Why?

Think of positive caster as a means to “self center” the steering.  If you’re familiar with bicycles, that’s why touring bikes have a fork that’s kicked out. It provides a big chunk of positive caster that gives the rider a lot of directional stability. In contrast, a mountain bike has a fork that’s much closer to vertical. That provides lightening quick turns, but very little directional stability. You can easily ride the touring bike without your hands on the handlebars. It’s not quite as easy with the mountain bike.

Camber:  Think of camber as the tilt of the wheel at the top (tilting in or tilting out). Camber is expressed and measured in degrees and looks at the tilt of the wheel from true vertical. Pretend that the wheel and tire combination tilts out at the top. This means the camber is positive. If the top of the wheel tilts in, then the camber is negative. The real idea behind camber is to keep the tire planted squarely on the pavement. This creates maximum front tire grip. In theory, it sounds like zero degrees of camber is good (and generally speaking, it is for a tube frame car). That isn’t always the case for cars that originally rolled down a production line. Most production line cars require different camber figures (while at rest) so that good grip and tire wear is maintained as the car travels down the road. Typically, a car with a small amount of negative camber will exhibit better drag strip handling characteristics without killing the tire.

Toe:  Toe, whether in or out, is the difference in distance measured across the face of the front tire and that of the trailing end of the same tire (viewed from head on). Toe-In is a pigeon toe look with the front of the tires pointing inward. Meanwhile, toe-out is just the opposite with the front of the tires pointing out. The actual toe setting is seldom zero. In most applications, a small amount of toe-in (usually something in the range of 1/16-inch or 1/32-inch) is common.

Why is this?

As the car moves down the road, the dynamics present on all of the steering and suspension components tend to force everything outward. This results in almost zero toe as the car is in motion. Before you can go any further in the wheel alignment, the car must be square before.  In other words, the car has to track straight down the drag strip. Pro chassis builder, Jerry Bickel notes:

“If the rear axle is turned slightly in the chassis, the tires point off line and the rear of the car is steered in that direction,” he said. “The driver has to compensate by turning the steering wheel until the front wheels are pointed in the same direction as the rear wheels. The car travels sideways or ‘dog-tracks’ down the track.”

Aside from being a bit of a handful to drive (stability suffers), a dog tracking car isn’t aerodynamic. Squaring the chassis isn’t that difficult. Usually a straightedge of some sort is clamped to the axle housing (wheel bearing flange) or back brake rotor (or drum) and then measurements are taken from the straightedge to the frame (on both sides of the car).

Dialing In Caster, Camber & Toe

In the chart that follows, I’ve compiled GM’s wheel alignment specifications for 1993-2002 GM “F” platforms and compared it to a 1967-1969 Camaro. There’s a considerable difference between the two and it shows you what you’re up against when it comes to a drag race wheel alignment. If you decide to drag race such a car (and I’ve had a few of each), try adding more caster (up to six degrees if you can, and it won’t be so easy with the early car). Keep an eye on the toe-change while the car is jacked through its travel. Toe-in change must be kept to a minimum, and the very last thing you need is toe-out as the front end “travels.” This usually isn’t a problem with the front suspension on the newer Firebirds and Camaros, but it can plague some earlier cars.

Before you do a wheel alignment on any drag car, place weight in the driver’s seat that is equal to the driver’s weight. Shot bags, or weight lifting equipment will work. Be sure to top the fuel tank with the appropriate level of gasoline and set the tire pressures to the level you normally race with (i.e. high pressure on the nose, and lower pressures at the rear). With the car on the alignment rack, jack the nose up to duplicate a normal race “attitude” (an inch or two seems to be about right). Jack and block the back of the car to compensate for the height of the front wheel alignment turn tables. The car is ready for the alignment.

Remember that every car will be slightly different, but here are the OEM alignment figures:

Sample Production Line Wheel Alignment Specs

Setting     1993-02 “F” Body             1967-69 Camaro

Caster          4.4° ± 0.5°                              1/2° ± 1/2°

Camber        0.4° ± 0.5°                              1/4° ± 1/2°

Total Toe     0.0” ± 0.2”                              1/8” ± ¼”

Since every different car in competition will be different, use the following basic guidelines for wheel alignment:

  • Camber should be set at zero; you should try to keep the front wheels straight up and down.
  • Toe-in should be as close to zero as possible on a production line chassis. On a strut-equipped tube-frame car, Bickel recommends 3/16-inch of toe. Toe-in change should be kept to an absolute minimum and be positive that the car does not exhibit any toe-out while the nose is in the air.
  • Caster should be between 3 degrees and 6 degrees. On a strut-equipped tube chassis, builders like Bickel recommend 12-14 degrees on cars that run up to 160 miles-per-hour. Over that speed, and the recommendation is usually 10 degrees.
  • Bump steer must be eliminated at all costs.

SOURCE: Jerry Bickel Race Cars, Inc.

Check out the camber on this Chevelle. You can just imagine how the steering feels when the car comes back to earth. Compare it to the Nova in the opening photo. By the way, some cars such as this vintage A-body require a ton of work to get right and you might never get things like the camber curve perfect. (Image/Jerry Bickel Race Cars, Inc.)
An easy car to setup is a Fox Mustang, especially when it’s converted to a strut front end such as this example. (Image/Jerry Bickel Race Cars, Inc.)
Upstairs you can see the aftermarket caster-camber plates. Adjustment is a breeze, and to make it better, there’s plenty of range of adjustment. (Image/Jerry Bickel Race Cars, Inc.)
Compare the next two illustrations from Jerry Bickel. This one shows a car that is square and tracking straight. (Image/Jerry Bickel Race Cars, Inc.)
This illustration shows a car that is dog tracking. Obviously, a straight tracking car is more efficient and far easier to drive. (Image/Jerry Bickel Race Cars, Inc.)
Here you can get a good idea of what Caster is all about. While the illustration shows a strut car, a car with double a-arms and a spindle is much is much the same. Lots of caster in a drag car is important because it adds stability. (Image/Jerry Bickel Race Cars, Inc.)
Camber is the inner or outer tilt of the front wheels as viewed from the front of the car. The bottom line with camber is to try to get it a close to zero as possible, but that’s not always easy to do, especially when it comes to vintage cars with a lot of front suspension travel. (Image/Jerry Bickel Race Cars, Inc.)
What you want with toe is to come close to zero while the car is under power. To get there, this often means setting the front-end up with a wee bit of toe in. If the car toes out, then it’s pretty much out of control. (Image/Jerry Bickel Race Cars, Inc.)

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Author: Wayne Scraba

Wayne Scraba is a diehard car guy and regular contributor to OnAllCylinders. He’s owned his own speed shop, built race cars, street rods, and custom motorcycles, and restored muscle cars. He’s authored five how-to books and written over 4,500 tech articles that have appeared in sixty different high performance automotive, motorcycle and aviation magazines worldwide.